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The following diagram represents one view of the UW architecture for user authentication on Windows. 

In order to authenticate users, teams deploying applications on the Windows platform must pick and mix solution components.

Note: the diagram isn't designed or arranged to make complete sense (a bit like the architecture it represents); it is sometimes referred to as the "minefield" diagram, a possible reference to the arcade game from the 1980s. It also looks a bit like Space Invaders.

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